Cross Program Invocation
In this section, we'll update the CRUD program from the previous PDA section by adding Cross Program Invocations (CPIs), a feature that enables Solana programs to invoke each other.
We'll also demonstrate how programs can "sign" for Program Derived Addresses (PDAs) when making Cross Program Invocations.
We'll modify the update
and delete
instructions to handle SOL transfers
between accounts by invoking the System Program.
The purpose of this section is to walk through the process of implementing CPIs in a Solana program using the Anchor framework, building upon the PDA concepts we explored in the previous section. For more details, refer to the Cross Program Invocation page.
For reference, here is the final code after completing both the PDA and CPI sections.
Here is the starter code for this section, with just the PDA section completed.
Modify Update Instruction
First, we'll implement a simple "pay-to-update" mechanism by modifying the
Update
struct and update
function.
Begin by updating the lib.rs
file to bring into scope items from the
system_program
module.
Next, update the Update
struct to include an additional account called
vault_account
. This account, controlled by our program, will receive SOL from
a user when they update their message account.
Next, implement the CPI logic in the update
instruction to transfer 0.001 SOL
from the user's account to the vault account.
Rebuild the program.
Modify Delete Instruction
We'll now implement a "refund on delete" mechanism by modifying the Delete
struct and delete
function.
First, update the Delete
struct to include the vault_account
. This allows us
to transfer any SOL in the vault back to the user when they close their message
account.
Also add the system_program
as the CPI for the transfer requires invoking the
System Program.
Next, implement the CPI logic in the delete
instruction to transfer SOL from
the vault account back to the user's account.
Note that we updated _ctx: Context<Delete>
to ctx: Context<Delete>
as we'll
be using the context in the body of the function.
Rebuild the program.
Redeploy Program
After making these changes, we need to redeploy our updated program. This ensures that our modified program is available for testing. On Solana, updating a program simply requires deploying the program at the same program ID.
Ensure your Playground wallet has devnet SOL. Get devnet SOL from the Solana Faucet.
Update Test File
Next, we'll update our anchor.test.ts
file to include the new vault account in
our instructions. This requires deriving the vault PDA and including it in our
update and delete instruction calls.
Derive Vault PDA
First, add the vault PDA derivation:
Modify Update Test
Then, update the update instruction to include the vaultAccount
.
Modify Delete Test
Then, update the delete instruction to include the vaultAccount
.
Rerun Test
After making these changes, run the tests to ensure everything is working as expected:
You can then inspect the SolanaFM links to view the transaction details, where you'll find the CPIs for the transfer instructions within the update and delete instructions.
Update CPI
Delete CPI
If you encounter any errors, you can reference the final code.
Next Steps
Congratulations on completing the Solana Quickstart guide! You've gained hands-on experience with key Solana concepts including:
- Fetching and reading data from accounts
- Building and sending transactions
- Deploying and updating Solana programs
- Working with Program Derived Addresses (PDAs)
- Making Cross-Program Invocations (CPIs)
To deepen your understanding of these concepts, check out the Core Concepts documentation which provides detailed explanations of the topics covered in this guide.
Explore More Examples
If you prefer learning by example, check out the Program Examples Repository for a variety of example programs.
Solana Playground offers a convenient feature allowing you to import or view projects using their GitHub links. For example, open this Solana Playground link to view the Anchor project from this Github repo.
Click the Import
button and enter a project name to add it to your list of
projects in Solana Playground. Once a project is imported, all changes are
automatically saved and persisted.
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